Students studying 18th century portraits and way of life for diverse people in the founding era will use AI photo generators to create portraits of themselves. They will use the generation of their
This lesson is a follow up of lesson 1 of 2. Students will extend the focus of their cause by creating a logo and swag to be presented at an "EXPO" held at your school.
This lesson can be applied to multiple content areas. Following a discussion about what a cause is and looking at examples, students will work in groups to create a name, mission statement, and vision
In this lesson, students will continue to build on their knowledge of electric circuits by testing materials for conductivity. Students will use Makey Makeys and random supplies to generate a
In this lesson students will learn how to maintain their drones: replace batteries and propellers. The students will conduct a propeller altering experiment to determine the effects of changing the
This lesson begins the students' adventures into the wide world of drones. The lesson starts by exploring how drones (UAVs) are used in different fields. This lesson helps to gauge interest in
The lesson plan goes beyond the conventional boundaries of art and science, highlighting the interdisciplinary nature of these fields. Students will discover the synergies between art (A) and STEM
Have you wanted to set up a STEM Night at your school? This has all the documents and stations that we used at our 5th grade Family STEM Night.
Students will create an interactive soundboard (assistive technology) to support students in lower grade levels with skills such as math, reading, or language. They will use Makey Makey to support the
This lesson pairs STEM with the book -Percy Jackson and the Olympians: The Lightning Thief. Students will discuss characters, their relationships to the Greek Gods, the importance of the Greek Gods
Students engage in the Engineering Design Process and e-textiles by creating a light-up felt sugar skull.
Students will learn about the relationships between traits of humans and animals. They will use real examples to relate their vocabulary to their everyday lives and then put it into practice by
In this geometry/coding lesson, students embark on an exciting journey with Elsa and Anna from Frozen using Code.org. The lesson introduces fundamental coding concepts through interactive puzzles and
Students learn about abstract art and engineering design techniques. Students put them to use by creating a cardboard abstract likeness of themselves. They also use video to record their presentation
This lesson is called shape sculpture and the students will fashion a sculpture out of celluclay. Initially the students will create a 2D drawing of a cake design (or cupcake or doughnut depending on
Students will research, design and build a treehouse using the engineering design process. They will practice budgeting by pretending to have $100 to spend by using a supply budget sheet. Students
In this lesson students will use the Engineering Design Process to create a working foosball table. Students will also code a Micro:bit that they will use to keep score between the two teams.
Students use test strips and research to solve the issue of a fish death in our classroom tank. This would also work well for the initial setup of a tank. Students see a tangible, observable, real
Get your students up and moving! Together, you and your students will move and create a model of the solar system. Your kinesthetic learners will love this lesson! The solar system comes to life
Students will learn the history of rainsticks. They will engineer and design their rainstick. Students have to figure out how much rice, beans and corn goes inside to make the sound of rain. Finally
Day one, Students will learn the history of the boomerang. Force and motion misconceptions when using the boomerang. Then day two, the students will engineer and design their boomerang. Finally, the
This is the first of four lessons based on the novel Space Case by Stuart Gibbs. This lesson will help create equitable background knowledge for the literature-infused project-based learning project
In this lesson students will explore the world of VR and proceed by creating a model of what their VR world would look like if they could make one.
Students will create a 3D bookmark in Tinkercad. I pace this unit for three days. Day 1 is the introduction of 3D printing and practice in Tinkercad. Days 2 and 3 are creating and sharing their