This lesson uses a diagram of a football being punted to demonstrate the forces of motion and the transfer of energy. Students are then challenged to apply what they learned to engineer a mechanical
This lesson is a follow up of lesson 1 of 2. Students will extend the focus of their cause by creating a logo and swag to be presented at an "EXPO" held at your school.
This lesson can be applied to multiple content areas. Following a discussion about what a cause is and looking at examples, students will work in groups to create a name, mission statement, and vision
In this lesson, students will continue to build on their knowledge of electric circuits by testing materials for conductivity. Students will use Makey Makeys and random supplies to generate a
This lesson begins the students' adventures into the wide world of drones. The lesson starts by exploring how drones (UAVs) are used in different fields. This lesson helps to gauge interest in
The lesson plan goes beyond the conventional boundaries of art and science, highlighting the interdisciplinary nature of these fields. Students will discover the synergies between art (A) and STEM
Students will create an interactive soundboard (assistive technology) to support students in lower grade levels with skills such as math, reading, or language. They will use Makey Makey to support the
In this lesson students will use the Engineering Design Process to create a working foosball table. Students will also code a Micro:bit that they will use to keep score between the two teams.
Students use test strips and research to solve the issue of a fish death in our classroom tank. This would also work well for the initial setup of a tank. Students see a tangible, observable, real
Get your students up and moving! Together, you and your students will move and create a model of the solar system. Your kinesthetic learners will love this lesson! The solar system comes to life
Students will learn the history of rainsticks. They will engineer and design their rainstick. Students have to figure out how much rice, beans and corn goes inside to make the sound of rain. Finally
Students will create a 3D bookmark in Tinkercad. I pace this unit for three days. Day 1 is the introduction of 3D printing and practice in Tinkercad. Days 2 and 3 are creating and sharing their
Students will explore bird habitats and research how natural and human-caused changes to habitats or climate can impact populations. They will participate in an engineering design challenge to model a
Students design and engineer a paper backpack to hold all the supplies swallowed by the well-loved old lady in "There Was An Old Lady Who Swallowed Some Books". They follow the engineering design
In this four-day lesson, students will be assigned a specific pollinator. They will research the pollinator and the plants which it pollinates. Then, they will create a puppet and props to model the
This lesson is a 3-4 day lesson on Public Service Announcements for reusing commonly discarded item versus trashing them. The lessons include the power of a Public Service Announcement, components to
In this engaging lesson, students explore the concept of position (Hayu') vs. time (nkez) graphs through a hands-on car motion (Buggy) activity. Using the Buggy on a marked track, students measure and
Students will use the Sphero Indi's to navigate across the table or floor using the colored tiles. Students will learn basic sequencing and pattern recognition based off the different colored pads
Using the Sphero Bolts/Sparks to joust as a Medieval Knight. Students will understand the basics of Sphero Bolt and its programming environment.
This unit will pair the popular game of Minecraft with the United Nations Sustainable Development Goals to develop a safe community for refugees and countries in crisis. Throughout the unit, you will
Students will compare and contrast homes and technology from 50 years ago to the present day. Students will engineer a SMART home gadget that can be implemented in to the SMART homes of the future.
Students will understand the basic concepts of magnets and magnetic interactions. Students will be able to apply their knowledge to create and solve simple design problems using Magna-Tiles. Students
Understand geometric concepts such as shapes, angles, and symmetry. Apply engineering and design principles to create structures using Magna-Tiles. Develop problem-solving and critical-thinking skills
This is a lesson designed to teach students that everything they read on the Internet is not always true.