Grades:
5th Grade
Students will use the engineering design process to design, build, and test three different paper airplane designs. The goal will be to create one that can fly the fastest, one that can fly the
Grades:
5th Grade
In this lesson, students comprehend basic physics concepts that are applicable to constructing a device that protects an egg from breaking when dropped. Team building and self-reflection are key
Grades:
5th Grade
In this STEM lesson, 5th grade students will apply what they have learned about the affect gravity and friction have on an object’s mobility by engineering simple machines to change the ending of the
Grades:
5th Grade, 6th Grade
This is an introductory lesson designed for a robotics after-school session involving materials and equipment from VEX robotics and coding. Students explore robotics, discuss the tasks robots can
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Edison Robot Challenges
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
In this hands-on lesson students review the Edison robot and coding in Edscratch. They will then work together to solve math problems and then code the Edison robot to match their solution to the math
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
In this engaging lesson students are introduced to the key computational concept of variables using Edison robots and the Scratch-based programming language EdScratch4. Variables, which can be created
Featured Lesson Plans
Check out these notable lesson plans.

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The Brilliance of Biomimicry
Grades:
3rd Grade
This lesson explores why architects and engineers use cylinders in building structures. Students will be introduced to the concept of biomimicry. They will observe cylinders in plants and compare and

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Animal Extinction: Lesson 7
Grades:
1st Grade
This is lesson 7 of the Life Science Unit. Students explore a variety of learning experiences. There are 2 objectives. #1 Objective: I can create a mixed-media art piece with a message for the world

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Animal Adaptations: Lesson 6
Grades:
1st Grade
This is lesson 6 of the Life Science Unit. Students engage in various learning opportunities. #1 Objective: I can count and graph camouflage animals. #2 Objective: I can camouflage a butterfly. #3