This lesson is day 3 of a 3-day plan. Students use outside resources to modify and test helmet effectiveness with pocketlab sensors. In this hands-on lesson, students will create a prototype and run
Teachers will be introduced to the VEX V5 Robotic Platform. We will start with an Introduction to robotics and how robotics is used in industry. Students will understand the key resources they will be
This thematic unit has four lessons which will introduce students to phenomena we encounter in the real world. Students will learn about high interest phenomenon’s through hands-on investigations
This thematic unit has four lessons which will introduce students to phenomena we encounter in the real world. Students will learn about high interest phenomenon’s through hands-on investigations
Students will dive into the world of three-dimensional structures, shapes, and basic engineering principles through this hands-on lesson using Magna Tiles.
Students will create a community city by applying the concepts of area and perimeter using geometry shapes. This hands-on lesson incorporates the engineering design process and gives students an
This lesson plan helps students understand exponential functions by using an LED circuit. LED luminosity decreases at an exponential rate as more are added in series. As students add more lights to
This lesson helps students understand the properties of 3D solids from their 2D base shapes and teaches them how to use CAD software to build their own 3D models of real world objects by breaking them
This lesson allows robotics students to redesign a working floor vacuum and design it to fit the needs of a robotics lab - it should be able to pick up heavier and larger objects or loose parts off
In this unit, students will explore the interdependencies in a system and uncovers circular causal connections. Students will use a stock-flow game, specifically the “Mammoth Game” to simulate how
In this unit students will observe how elements within a system changes over time, generating patterns and trends that affect the ecosystem of bees. Students will use Stock-Flow Maps to show the
Using The Wild Robot by Peter Brown as provocation, students will develop a project integrating math, science, engineering and ELA standards. Students will build a robot prototype and take it through
In this lesson students will use Tinkercad to design a puzzle piece that will be used in the Escape Room from the previous lesson. This can be used as a stand alone lesson or in conjunction with the
In this lesson students will design a rough and final draft of an escape room using scale factor and ratios. Students will also create an escape plan using math at the level of the teachers choosing
Students will learn about the community in Yuma, AZ. We will read Roxaboxen and talk about the theme, Community. Students will use the design process to create a model and pitch it for a new park
Students will go through the engineering design process to come up with a product that will solve a real life problem. By the end of the unit, students will design their product, make their product