In this primary Kindergarten-1st grade STEM lesson, students will learn to define algorithm, bug, and debug in reference to programming. Through engagement with a virtual simulation, students will
What lives underground? Kinder- 2nd grade students will dig into the life found underground in this 3-part series. In this lesson, students will dig underground to extract soil, investigate/evaluate
In this lesson, students will learn about and discuss the life cycle of a butterfly. They will then get 10 shapes total from the teacher (circles and squares). They will use their math skills to make
Day 3 of a 4 day unit (with an optional day 5) on hydroponics, urban farming and vertical farming. Students will learn about hydroponics used on the International Space Station and vertical farming
Day 1 of a 4 day unit (with an optional day 5) on hydroponics, urban farming and vertical farming. Students will learn about hydroponics used on the International Space Station and vertical farming
Coding a robot to solve a math problem has made math even more fun! In this lesson, students will work with a partner to write a code that will enable the robot of their choice to successfully solve
Students will explore beginning coding thru binary coding and creating a name bracelet.
Launch into a fun activity! Students will be building a rocket, then blow into the straw inserted and watch how high their rocket flies. This fun activity can be done indoor or outdoor. Students can
In this lesson, students will learn about Indi the robot and collaboratively solve addition problems using critical thinking and problem-solving skills. They will then become detectives to solve the
In this lesson, students will learn about Indi the robot. They will collaborate with their peers and use problem-solving skills and critical thinking to learn about coding and how to create an
Students will learn lots of information about the rainforest featuring the different layers, the animals, birds, plants, and other important concepts. Students will then use this information and
Students will learn how robots help complete repetitive tasks for humans. Robots use a series of steps that are programed into their circuits. It must be done systematically and include each step, in
In this lesson students will be able to program Dash to retell the story they read. Students will be able to run their algorithm and debug as necessary. An Added challenge is for students to create a
This thematic unit has four lessons which introduce students to engineering, the engineering design process, and facing challenges. Over the course of the four lessons, students will learn how to
This thematic unit has four lessons which introduce students to engineering, the engineering design process, and facing challenges. Over the course of the four lessons, students will learn how to
This thematic unit has four lessons which introduce students to engineering, the engineering design process and facing challenges. Over the course of the four lessons, student will learn how to
This thematic unit has four lessons which will introduce students to engineering, the engineering design process, and facing challenges. Over the course of the four lessons, student will learn how to
In this 8-part lesson series, 1st graders will use ScratchJr to design a maze game, exploring game design concepts, planning, coding, testing, and presenting their creations while fostering creativity
Students will discover: I put rotted food into a container with earthworms, where did the food go?
Students will participate in a hands-on scientific experiment that addresses the question: "Can you grow plants without seeds?" To further explore this concept, students will actively listen to a read
Students use large building bricks to practice computational thinking, direction giving and being specific in those directions. This lesson can be completed in one 30-45 minute class session. This is