In this hands-on lesson, students will conduct an experiment measuring and comparing temperatures using an IR Temperature gun around the classroom.
Students will investigate the properties of different types of matter and apply the concept of "P1: Matter" to design, model, and 3D print an object using a MakerBot 3D printer. Hands-On STEM Design
Student learn to code robots using VEXs free VEX VR code.
This lesson is part 2 of 2, Days 3 and 4. This lesson is set up to have students explore the friction bridge designed by Leonardo Da Vinci. Students have discovered the inventor and become familiar
This lesson is part 1 of 2. This lesson is set up to have students explore the friction bridge designed by Leonardo Da Vinci. Students first discover the inventor and become familiar with his life
This project sets students up to explore animal anatomy and physiology with the idea of replacing a lost appendage (beak, leg, tail, fin, etc.) This is used in small groups of 2 or 3 over the course
Lesson explores compounds, mixtures and solutions, defining each and what distinguishes them from each other. Students complete a lab as an introduction, use a PowerPoint to refine their knowledge and
This is part 2 of a two-part series focused on the effects of grafting tomato plants to potato root stock in order to create "pomato" plants. This lesson is written for junior high students but can be
Students will learn about the light sensor on the Circuit Playground Express and how it can be used as an automatic switch to turn a device on or off. They will learn about the thermometer sensor on
Students will learn and recall about the different parts and components of an Adafruit Circuit Playground Express. Students will be able to program an Adafruit Circuit Playground Express
This lesson is to be used as a follow up activity when learning about the water cycle. Students are able to play a game either digitally or physically to demonstrate their own journey through the
This is a smaller part of a larger Digital Citizenship Unit. Students will spend time understanding the concept of a Digital Footprint and the long term consequences of a negative Digital Footprint
Students will compare and contrast homes and technology from 50 years ago to the present day. Students will engineer a SMART home gadget that can be implemented in to the SMART homes of the future.
As an intro to Thermal Energy, students are challenged to create a warmer that will keep my coffee warm. Students project will be tested in class, data will be collected, compared, and graphed.
Student partners or teams build a model of a watershed with topographical features; tributaries, mountains, lakes, rivers and valleys. Students experiment to see where the water goes when “rain” falls
This is a week-long unit which includes the following lesson objectives: -Explain that a watershed is an area that collects water and delivers it to a specific area like a lake or an ocean. -Show how
In this lesson plan, students will embark on a journey to explore and understand the fascinating world of Moon phases. They will begin by sharing their prior knowledge and everyday experiences of Moon
Students will understand the significance of handwashing, be familiar with the proper handwashing techniques, and recognize the positive impact it has on personal and public health; Students will
Design robot cars that can park themselves safely without driver intervention. This can be done with LEGO EV3 or Spike Prime robots. Also possible with other robots, but instructions are not included.
~Students apply the engineering design process as they learn the advantages and disadvantages of the greenhouse effect. ~Students will work collaboratively to construct a miniature greenhouse to
This STEAM project will have us exploring some of the issues or problems associated with food and creating solutions to educate and persuade our community about how our food is produced and making the