This lesson plan will give you an idea on how to deliver the Area of Rectangles topic to your classes which will make your students enjoy and interact during the discussion. This will require some
After learning about Ancient Egypt, students will be able to put their knowledge and skills to use with the Egyptian Pyramid Prototype. Each group will be challenged to build a 4 sided pyramid that
After learning about Ancient Rome, students will be able to put their knowledge and skills to use with the Roman Aqueduct challenge. Each group will be challenged to build a working aqueduct using the
Students will design and build a Rube Goldberg Energy Transfer Project.
After learning about solar, students will create a device that can be used by the community that will run on Solar energy.
Students will learn about what a batting average is in baseball. How you calculate it and represent it as they do in baseball. Students will also track hits and what results from them. After they will
This is a four-part lesson that will guide students in groups to create a trackless dark ride. A dark ride is a ride where engineers utilize characters, scenes, and music to tell a story to the rider
This is a four-part lesson that will guide students in groups to create a trackless dark ride. A dark ride is a ride where engineers utilize characters, scenes, and music to tell a story to the rider
This is a four-part lesson that will guide students in groups to create a trackless dark ride. A dark ride is a ride where engineers utilize characters, scenes, and music to tell a story to the rider
This is a four-part lesson that will guide students in groups to create a trackless dark ride. A dark ride is a ride where engineers utilize characters, scenes, and music to tell a story to the rider
Today students will design a mini golf hole. Their hole theme should be based on the inventor they researched.
This is a detailed math and engineering based lesson plan that covers the processes of building and testing an Archimedes screw for water movement. Students will be working in a STEM summer camp in
Introduction to Robotic programming using the Wonder Cue robot with the blaster. Using Block coding or Javascript, teach the students to create a series of instructions that move the robot through a
This is a fun, low-prep activity. All you need is some cards and marbles. Students will build towers that are capable of holding a bucket of marbles. Once the groups have been tested, you will discuss
Engineers often create small-size models of a new product to test its design. This is especially true with airplanes. Model testing tells engineers how a design responds to different air conditions
Students will read the novel, "The Lion of Mars", design & launch paper rockets, and then design a sustainable Mars Colony inspired by the novel.
Designed for three hour-long before-school STEAM Club for scholars from Kindergarten to Fourth Grades. This lesson plan can also be used for fifth-seventh grade scholars. Scholars will learn about
An exploratory lesson on the relationship between pi and circumference. The students can measure the circumference of everyday items and explore the ratio of pi between the circumference and diameter
This activity walks students through the basics of using the 3D modeling software TinkerCAD and how to transfer their image to a 3D printer.
This lesson walks students through reimagining a schoolyard space by calculating scale model and creating scale objects.
This lesson compares and contrasts different hydroponic systems and their benefits and setbacks. Then, the plan walks the students through the hands-on activity of creating a Kratky bin for hydroponic
1. Present the project and explain the basic steps that the students will be completing over the next 2 to 3 class periods. • The students will be working and pretending that they work for an
This lesson takes place in a classroom over two weeks. Students may work in small groups of 2-3. Prior to the robotics challenge, teachers should facilitate student discussion through guided lessons
How can you get objects from one location to a specific dropping point using a cable? Students utilize the Engineering Design Process and their learning of Newton's Laws of Motion, slope, mass and