When You Give a Mouse a Cookie: Coding Lesson
Students will read the book "If You Give a Mouse a Cookie". Students will be able to retell the story through coding. Students will place the different items throughout the board that the mouse interacts with. The mouse will be at the start, then find the cookie, then find the milk, etc. Students with retell the story by sequencing events that the mouse did.
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1KfIomXXXv7tekLGbmBXOjpezDJN5DhDK/edit?u…Subject Area
Technology 5. Computational Thinker Engineering S5: Apply Technology to Engineering Mathematics English Language Arts (ELA) Reading (Literature)Related Content
This lesson combines ELA (reading and discussing the story), engineering (design a balloon with materials given and attach the balloon to an EdBot), and technology (code an EdBot to run the parade
Just like many things we do in our lives, pumpkin growth and coding follow a pattern. Students will learn the life cycle of a pumpkin and fill in a practice page that talks about the pumpkin's life
A coding activity for the STEM teacher that has to participate in Literacy Night at school! This activity/lesson will introduce students to coding as a fundamental element of literacy and ties in well