Subitizing with Bee-Bot
by Luz-Maria Van Daam
In this hands-on lesson, students match a subitize card to the corresponding number using a Bee-Bot.
Students may work in small groups of 2-4 to program an algorithm on the Bee-Bots. They will be able to show their answer of the matched subitized card to its corresponding number.
Lesson Grade Level
KindergartenLesson Plan Link/URL
https://docs.google.com/presentation/d/1Ct-eIMAMyJk0x6dXQ9-o_3IddM-nLrpT/edit?u…Subject Area
Technology 3. Knowledge Constructor 5. Computational Thinker Engineering S5: Apply Technology to Engineering Mathematics Counting and Cardinality (CC)
Featured
Off
Related Content
Spanish Retell of The Three Little Pigs -Los tres cerditos: y el lobo feroz using Beebots for Coding
Grades:
Kindergarten
• Student teams will work together in small groups to identify important story elements in a familiar story, then develop a plot diagram using Bee-Bots. • In a small group, students will use code to
Grades:
1st Grade
In this lesson, students will practice the skill of sequencing the main parts of The Very Hungry Caterpillar by Eric Carle. Students will then use the indi robot and coding tiles to create a model
Grades:
Kindergarten, 1st Grade
In this primary Kindergarten-1st grade STEM lesson, students will learn to define algorithm, bug, and debug in reference to programming. Through engagement with a virtual simulation, students will