Story Retell with Wonder Dash Robot: Part 2
In this lesson students will be able to program Dash to retell the story they read. Students will be able to run their algorithm and debug as necessary. An added challenge is for students to create a track or path for Dash. Dash will stop at each of the story elements. Students need to write the following prompts on index cards: Start, Characters, Beginning, Middle, and End. They will then tape them to the ground. Finally, run the program and Dash should play the pre-recorded retelling of the story at each of the taped cards on the track/path.
**This could be a stand alone lesson!
Lesson Grade Level
1st GradeLesson Plan Link/URL
https://docs.google.com/presentation/d/1D8Mbuh0KvekwRkiZL8fq5gMMDrnIE9eDEza2GFT…Subject Area
Technology 3. Knowledge Constructor 4. Innovative Designer 5. Computational Thinker Engineering S5: Apply Technology to Engineering English Language Arts (ELA) Speaking & ListeningRelated Content
Math Magic through Coding!
In this 2nd grade STEM lesson, students will learn how symbols (directional arrows) can be used to program an object's movements. They will develop an algorithm using a sequential graphic organizer to
Students learn about the chemistry that exists in some of the world's oldest surviving paintings. This lesson is the final part of a 3 part painting series, and focuses on binding agents in paint
In this lesson students will learn about the Makey Makey. They will create conductive touch points, record voice in scratch, and connect Makey to create an interactive poster. This can be used for any