Story Retell with Wonder Dash Robot: Part 2
In this lesson students will be able to program Dash to retell the story they read. Students will be able to run their algorithm and debug as necessary. An added challenge is for students to create a track or path for Dash. Dash will stop at each of the story elements. Students need to write the following prompts on index cards: Start, Characters, Beginning, Middle, and End. They will then tape them to the ground. Finally, run the program and Dash should play the pre-recorded retelling of the story at each of the taped cards on the track/path.
**This could be a stand alone lesson!
Lesson Grade Level
1st GradeLesson Plan Link/URL
https://docs.google.com/presentation/d/1D8Mbuh0KvekwRkiZL8fq5gMMDrnIE9eDEza2GFT…Subject Area
Technology 3. Knowledge Constructor 4. Innovative Designer 5. Computational Thinker Engineering S5: Apply Technology to Engineering English Language Arts (ELA) Speaking & ListeningRelated Content
Unleash creativity with drones and coding! Explore the exciting world of block coding and its application in drone technology.
In this hands-on lesson, students will be challenged to complete an obstacle course with a Sphero/RVR/Edison through coding. Students will be given a task list to complete and will be timed. Math
What are we learning? We are learning about the history of the Mars Rover program and how scientists had to work together to solve problems and make sure the rover landed safely on the Red Planet. We