Robot Art With Edison
by Jessie McKinley
In this engaging and hands-on lesson, students will explore the intersection of art and technology by designing and constructing a marker holder for a robot, allowing it to create artwork. Using the engineering design process, students will brainstorm, plan, create, test, and improve their designs. This activity not only enhances their understanding of abstract art and notable abstract artists but also integrates important concepts from computer science and technology standards, fostering creativity, problem-solving, and innovation.
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1bTdUeNZ2qfj6DGYN4BQAJVp_h1LApjTxzlz8xDi…Subject Area
Technology 1. Empowered Learner 3. Knowledge Constructor 4. Innovative Designer 5. Computational Thinker Engineering S2: Apply the Engineering Design Process S5: Apply Technology to Engineering
Featured
Off
Related Content
Grades:
3rd Grade
This epic road trip is an end-of-year project where students are given the opportunity to reflect on their learning and select 6 unique stops in Arizona that a tourist should visit. Students are led
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
It can be challenging to sort through the various robot options out in the market for educators. This lesson is for educators who have used robots or are new to using robots. The intention is to use
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
Student learn to code robots using VEXs free VEX VR code.