Ozobot Karaoke
In this lesson, students will combine the fields of coding and robotics with music to program an Ozobot to "sing" a familiar song. Students will learn about music concepts such as notes and octaves and be able to write codes to instruct their Ozobot to sing a song of their choice note-by-note, using the Ozoblockly block coding language. Students will also familiarize themselves with coding concepts including a code versus a program, what a "loop" is, and experience troubleshooting first hand as they use the design process to write code, load it onto their Ozobot, and test the code by playing it.
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1HIRkeo7h1xYntbN83ct107vQc_jXDA3X/edit?u…Subject Area
Technology 4. Innovative Designer 5. Computational Thinker Engineering S2: Apply the Engineering Design Process S5: Apply Technology to EngineeringRelated Content
Using the Sphero Bolts/Sparks to joust as a Medieval Knight. Students will understand the basics of Sphero Bolt and its programming environment.
This lesson is an introduction to the Edison Robots and how they work with barcodes for coding. This lesson will give students the opportunity to become familar with the parts of the Edison as well as
This is an introduction to coding and computer science by way of making and design, using the revolutionary new micro:bit microcontroller board. The bootcamp lesson is designed to help everyone