Living and Nonliving on a Coding Map
Students will collaborate to design a school map to include living and nonliving 3-dimensional objects. Students will use a Cubetto or Sphero device to navigate through a student created map. Kindergarten standards in ELA, Math, Science, and Social Studies are integrated into the lesson. This lesson plan will take 2-3 days.
Lesson Grade Level
KindergartenLesson Plan Link/URL
https://docs.google.com/presentation/d/1C59IJ7jUks_ETXiucoUcZKTXZeGkxiLF/edit?u…Subject Area
Science Life Science L2: Organisms & Energy Technology 4. Innovative Designer Engineering S5: Apply Technology to Engineering Mathematics Measurement and Data (MD) Geometry (G) English Language Arts (ELA) Reading (Informational Text)Related Content
This lesson is part 1 of 2. This lesson is set up to have students explore the friction bridge designed by Leonardo Da Vinci. Students first discover the inventor and become familiar with his life
After completing a unit on weather, students will be challenged to research, design, construct and attach a snow plow to their Edison robot. Then they will create a scratch code that will navigate
In this STEAM lesson for grades K-2, students will explore iguana habitats and learn how animals adapt to different environments. Students will read the book "I Wanna Iguana" and use a nonfiction book