
Grades:
8th Grade
In this lesson students will gather data about local tree diameters. They will then estimate the approximate age of trees. Students build connections between a tree’s growth and environmental factors

Spanish Retell of The Three Little Pigs -Los tres cerditos: y el lobo feroz using Beebots for Coding
Grades:
Kindergarten
• Student teams will work together in small groups to identify important story elements in a familiar story, then develop a plot diagram using Bee-Bots. • In a small group, students will use code to

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Flying High: Airplane Design
Grades:
5th Grade
In this engaging lesson, students explore the forces of flight and use the Engineering Design Process to improve the flight times and distance traveled with a paper airplane. Resources are included

Grades:
7th Grade
This is Task 4 (Lesson 4) of four tasks (lessons) of an overall project of “Escaping 7th Grade Science Room." Students will construct a marshmallow device to propel marshmallows at force and collect

Grades:
4th Grade, 5th Grade
In this hands-on lesson, students will explore how speed is calculated, what inertia is and apply it to Newton’s Laws of Motion. They use the engineering design process to construct race cars out of

Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
In this engaging lesson students are introduced to the key computational concept of variables using Edison robots and the Scratch-based programming language EdScratch4. Variables, which can be created

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Edison Robot Challenges
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
In this hands-on lesson students review the Edison robot and coding in Edscratch. They will then work together to solve math problems and then code the Edison robot to match their solution to the math

Grades:
Kindergarten
This is a hands-on lesson about shapes! After listening to Jack and the Beanstalk, students will look at a collage of castles and try to identify shapes that they see in the construction of the

Grades:
5th Grade, 6th Grade
This is an introductory lesson designed for a robotics after-school session involving materials and equipment from VEX robotics and coding. Students explore robotics, discuss the tasks robots can

Grades:
4th Grade
In this STEM Challenge, the student’s task is to build a car that is powered only by the force (push or pull) of a pair of magnets. Students experience push and pull first-hand as they construct their

Grades:
3rd Grade
This lesson is the initial planning, sorting, and planting lesson to get Our Plot of Sunshine Curriculum started within a 3rd grade classroom. Can be modified for other grades, but math within this

Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
Building on the programming concepts explored in part 1, this lesson asks students to re-imagine the ‘spiral-out’ program to be a spiral-in program instead. Designed to be a stepping-stone activity to

Grades:
6th Grade
This is the second part of the egg drop challenge. Students will improve on their original design and make a new design to test and analyze.

Grades:
6th Grade
Students will be thinking like engineers as they design their marble roller coasters using the principles of kinetic and potential energy.

Grades:
6th Grade
This is the first lesson is a series of 2 for the egg drop challenge. Students will work in groups to design and test an egg drop capsule. Students will keep a budget and fill out a data and

Grades:
9th Grade, 10th Grade
In this hands-on lesson, students work with a partner to construct a functioning, usable sprinkler. Students use basic principles of engineering to create this prototype and test it out for adequate

Grades:
5th Grade
This lesson focuses on kinetic and potential energy and features a rollback can. The can when complete can be rolled away from the student and then returns back to where it started. The purpose is to