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DNA

Gamifying Genetics

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Students are actively engaged in this creative lesson where they use their genetics knowledge to construct a game for others to play! They will use a Punnett Square and other genetic terminology as they come up with ideas for their game and robot. 

Lesson Grade Level

5th Grade

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2 votes with an average rating of 1.
This lesson is designed to encourage students to explore their interests and pursue their passions while diving into the world of STEM. This lesson takes place in a classroom for one semester. 1 hour