Edison, The Wolf of Yellowstone Part 1
This lesson is an introduction to Tangible Coding and Sequencing to model the flow of an ecosystem. This is a hands-on way to incorporate coding and robots with life science concepts. This is a 2-part series. The link to the 2nd lesson is included.
Lesson Grade Level
6th GradeLesson Plan Link/URL
https://docs.google.com/presentation/d/1PqsHZwX6T_I1kaRpo8yfEON6hYQyBnTy/edit?u…Subject Area
Science Life Science L2: Organisms & Energy Technology 5. Computational Thinker Engineering S5: Apply Technology to Engineering English Language Arts (ELA) WritingRelated Content
What is biomimicry? What's wrong with Pringles cans? Students explore these questions in the lesson. They will read an article about Pringles cans before using biomimicry to design a new can.
Collaboratively, students will make a 3D-model of their chosen Arizona biome. Their model must show the different interrelationships between biotic and abiotic factors. After project making, students
Students will be able to code a simple program using EdScratch in order to survive in the ecosystem by avoiding their predators. Using Edison as an animal in the food chain, students will be able to