E-Sports Dreamworld: Arizon's Top Video Game Designer!
Students will level up from player to designer to earn their publishing license... all through play! They will become experts in repairing, creating and publishing video games using the Gamestar Mechanic workshop tools. The lesson can de easily adapted to incorporate cross curricular video game design for storylines of novels they are reading in English or events they are learning about in Social Studies/History. Once students have finished creating and publishing their games, you can host an E-Sports game arcade day and have students vote to crown the Top Video Game designer!
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1TcObuPYdHmaeh7J-Be5AiDj5N8WrTJWncuTeRwG…Subject Area
Technology 4. Innovative Designer 5. Computational Thinker 6. Creative Communicator Engineering S5: Apply Technology to EngineeringRelated Content
This lesson teaches students what coding actually is and how it enables us to program robots to do specific tasks. Using a simulated coding activity, students will begin to understand how coding works
This lesson is an introduction to the Edison Robots and how they work with barcodes for coding. This lesson will give students the opportunity to become familar with the parts of the Edison as well as