E-Sports Dreamworld: Arizon's Top Video Game Designer!
Students will level up from player to designer to earn their publishing license... all through play! They will become experts in repairing, creating and publishing video games using the Gamestar Mechanic workshop tools. The lesson can de easily adapted to incorporate cross curricular video game design for storylines of novels they are reading in English or events they are learning about in Social Studies/History. Once students have finished creating and publishing their games, you can host an E-Sports game arcade day and have students vote to crown the Top Video Game designer!
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1TcObuPYdHmaeh7J-Be5AiDj5N8WrTJWncuTeRwG…Subject Area
Technology 4. Innovative Designer 5. Computational Thinker 6. Creative Communicator Engineering S5: Apply Technology to EngineeringRelated Content
How is Res going to collect samples from Mars? Can you use Edison to design a collector that can help Res collect Mars samples? In this lesson students will use Edison to design a sample collector
In this hands-on lesson, students use Dash Robots to retell a story, using key events along the path that Dash travels. Helpful resources included!
This STEM lesson focuses on technology and engineering. It was written for 6th through 8th grade, but it can be adjusted to fit other grades. It was made for groups of 3-4, it could be used for a