E-Sports Dreamworld: Arizon's Top Video Game Designer!
Students will level up from player to designer to earn their publishing license... all through play! They will become experts in repairing, creating and publishing video games using the Gamestar Mechanic workshop tools. The lesson can de easily adapted to incorporate cross curricular video game design for storylines of novels they are reading in English or events they are learning about in Social Studies/History. Once students have finished creating and publishing their games, you can host an E-Sports game arcade day and have students vote to crown the Top Video Game designer!
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1TcObuPYdHmaeh7J-Be5AiDj5N8WrTJWncuTeRwG…Subject Area
Technology 4. Innovative Designer 5. Computational Thinker 6. Creative Communicator Engineering S5: Apply Technology to EngineeringRelated Content
Ozobot Karaoke
In this lesson, students will combine the fields of coding and robotics with music to program an Ozobot to "sing" a familiar song. Students will learn about music concepts such as notes and octaves
Engineers often create small-size models of a new product to test its design. This is especially true with airplanes. Model testing tells engineers how a design responds to different air conditions