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App Design: Part 2
This is the 2nd lesson that walks learners through the process of developing apps with MIT App Inventor. Students will create a detailed plan for an app that solves a problem, followed by learning to modify visuals, create multiple screens, use a variety of layouts and views, add icons, and package apps for installation.
Links to helpful resources are included!
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1AH7eb0eRE0ojqG9fucpQ-_EOQg-kKvbn/edit?u…Subject Area
Technology 1. Empowered Learner 3. Knowledge Constructor 4. Innovative Designer 5. Computational Thinker 7. Global Collaborator Engineering S5: Apply Technology to Engineering MathematicsRelated Content
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This lesson is part 1 of 2. This lesson is set up to have students explore the friction bridge designed by Leonardo Da Vinci. Students first discover the inventor and become familiar with his life
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In this lesson students will use the Engineering Design Process to create a working foosball table. Students will also code a Micro:bit that they will use to keep score between the two teams.
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Students will learn about the light sensor on the Circuit Playground Express and how it can be used as an automatic switch to turn a device on or off. They will learn about the thermometer sensor on