Students will use evidence from an investigation to model and explain how thermal expansion of land and sea ice impact the sea level. They will quantify the impact of land ice melt and thermal
In this lesson, students are introduced to the use of synthetic pigments (biomimicry) in things they use everyday to make art. Students use solvents to separate colors and study chromatography in
Students will create an interactive soundboard (assistive technology) to support students in lower grade levels with skills such as math, reading, or language. They will use Makey Makey to support the
In this lesson, students are challenged to make a wind sock that can tell the direction and relative speed of the wind.
In this lesson, students are to use simple materials to create a structure that holds weight. It must be able to stand on its own. Students will first study and discuss gravity.
After students collected authentic data from their class and defined the problem related to trash, students follow through with solving the problem using the engineering process. In the second half of
Students work their way through the first two parts of the engineering process in order to get a deeper understanding of an environmental problem- trash. The Great Pacific Garbage Patch is certainly
In this kindergarten computer science lesson, students explore algorithms through a playful "Looping Train Adventure," connecting everyday actions to the way computers follow instructions in a
Students will get the opportunity to engage in scientific research, studying sustainability and fuel options, while creating models to represent their knowledge.
Students use research and observations to plan an ideal area for our school chickens. Students build the needed structures and work together to create the chickens' home.
Through guided lessons and research, students generate their own circuit review questions by creating a board game that requires designing and building several circuits.
Students will apply STEM principles to design and build a working circuit in the shape of a heart, incorporating science concepts, technology tools, engineering skills, and mathematical calculations.
In this lesson, students will explore how temperature and pressure can each affect the states of matter. Students will develop a plan and a hypothesis, and will the conduct their experiment to analyze
Part 1: Rotation and Revolution (of Earth) Phenomenon: Why do we experience periods of day and night? This is a 1-3 day lesson with five activites primarily focusing on rotation of the Earth which is
Students from the Trigonometry class can construct the Sundial and see the Experimental application of Trigonometry. Student will not just delve into the trigonometry, but they will also see the
This lesson is the second lesson of a two-part series where students investigate concepts of biomimicry and apply them to the real world with issues like resource scarcity. In this lesson, students
In this lesson, students will learn about desert plant and animal adaptations and the concept of biomimicry. Students will discuss examples of biomimicry in nature and in the real world and will
In this lesson students learn about absorbency and are introduced to the colorful world of tie-dying as a way to recycle stained shirts.
In this lesson, students review key architecture components found in Ancient Greek Architecture and are challenged to create a multi-layer structure to hold their body weight. Students use the
This is the 2nd set of 4 lesson plans that correlate with the novel "Space Case" by Stuart Gibbs. This is a literature-inspired project base learning opportunity. The lessons include straw rockets
In this lesson students learn about the simple machine screw, specifically the Archimedes Screw, and engineer a device that can lift a marble.
This lesson plan is about structures that are balanced using tension forces. Students will create their own tensegrity structure that will withstand a predetermined amount of weight. Students will
In this lesson students will use the Engineering Design Process to create a working foosball table. Students will also code a Micro:bit that they will use to keep score between the two teams.
This lesson is designed to promote hands-on, project-based learning that connects various disciplines. It emphasizes the importance of real-world applications and encourages students to think