Students will dive into the world of three-dimensional structures, shapes, and basic engineering principles through this hands-on lesson using Magna Tiles.
Students will create a community city by applying the concepts of area and perimeter using geometry shapes. This hands-on lesson incorporates the engineering design process and gives students an
This lesson is about exploring Arizona's state bird, the cactus wren, that lives in the desert, has special body parts and behaviors that help it survive in its harsh environment. Students will learn
In this lesson students will discover harmful effects and chemical makeups of artificial ingredients, specifically food coloring and red dyes. Students will experiment with and demonstrate capillary
Students will develop and use models to explain the growth stages of a corn plant, identifying internal and external structures and functions. They will also generate measurement data by measuring
This lesson is a continuation of learning where we will be able to place a greenhouse on the school grounds. The students are an active part of this process. This lesson includes discovery of how much
In this unit, students will explore the interdependencies in a system and uncovers circular causal connections. Students will use a stock-flow game, specifically the “Mammoth Game” to simulate how
This is the first of two lessons. The focus is to engage students in the hands-on activity of growing corn in water and study the germination process. Students will discuss and learn about the
In this unit students will observe how elements within a system changes over time, generating patterns and trends that affect the ecosystem of bees. Students will use Stock-Flow Maps to show the
Using The Wild Robot by Peter Brown as provocation, students will develop a project integrating math, science, engineering and ELA standards. Students will build a robot prototype and take it through
Students read The 3 Little Javelinas and experiment with making adobe bricks dwellings. Students analyze temperature data and describe benefits and drawbacks to using adobe.
This lesson plan engages students in beginner composting. Students will discuss, design, and create a homemade composter. The lesson will also engage students in collecting and recording data to
This lesson is for 2nd-5th grade students. It covers a range of AZ science standards and connects to math, reading, and social studies concepts. It also incorporates STEAM hands on activities to
Students will learn about the community in Yuma, AZ. We will read Roxaboxen and talk about the theme, Community. Students will use the design process to create a model and pitch it for a new park
Students will go through the engineering design process to come up with a product that will solve a real life problem. By the end of the unit, students will design their product, make their product
Students will understand the concept of Scoville units, learn about the scale's origin, and explore the factors contributing to the heat of peppers. They will also engage in hands-on activities to
A Makerspace experience for the Holidays! (Part 2) Students are invited to launch their very own startup business just in time for the holidays! In your Makerspace group, invite students to brand
Have you wanted to set up a STEM Night at your school? This has all the documents and stations that we used at our 5th grade Family STEM Night.
This lesson introduces students to coding with Edison Robots and EdScratch. The coding skills that are required for this lesson are basic, and will help students complete Part 2 of this lesson "Animal
Students will research, design and build a treehouse using the engineering design process. They will practice budgeting by pretending to have $100 to spend by using a supply budget sheet. Students
This lesson is an introduction to Micro:bit. Students will learn parts of the device, as well as how to program and download a simple dice randomizer. Once the program is downloaded to the microbit
This hands-on lesson, allows students to make observations and draw conclusions based on their own crystal growth experiments. It combines literacy and science to give the students the opportunity to
Students design getaway vehicles for the Grinch, applying STEM concepts. Math, creativity, and teamwork merge in this engaging lesson inspired by Dr. Seuss.