In this hands-on lesson, students will conduct an experiment measuring and comparing temperatures using an IR Temperature gun around the classroom.
Students will investigate the properties of different types of matter and apply the concept of "P1: Matter" to design, model, and 3D print an object using a MakerBot 3D printer. Hands-On STEM Design
Students read the story "Just a Second" to introduce students to geologic time. Next, they are given an activity to understand how long is 4.6 billion years. Then students complete a lab that allows
Student learn to code robots using VEXs free VEX VR code.
This lesson is part 2 of 2, Days 3 and 4. This lesson is set up to have students explore the friction bridge designed by Leonardo Da Vinci. Students have discovered the inventor and become familiar
This lesson is part 1 of 2. This lesson is set up to have students explore the friction bridge designed by Leonardo Da Vinci. Students first discover the inventor and become familiar with his life
This project sets students up to explore animal anatomy and physiology with the idea of replacing a lost appendage (beak, leg, tail, fin, etc.) This is used in small groups of 2 or 3 over the course
Students will apply STEM principles to design and build a working circuit in the shape of a heart, incorporating science concepts, technology tools, engineering skills, and mathematical calculations.
In this lesson students learn about the simple machine screw, specifically the Archimedes Screw, and engineer a device that can lift a marble.
Students create a scale model representing earth's history in order to analyze how life has changed on earth over time.
Lesson explores compounds, mixtures and solutions, defining each and what distinguishes them from each other. Students complete a lab as an introduction, use a PowerPoint to refine their knowledge and
Students will learn about the light sensor on the Circuit Playground Express and how it can be used as an automatic switch to turn a device on or off. They will learn about the thermometer sensor on
Students will learn and recall about the different parts and components of an Adafruit Circuit Playground Express. Students will be able to program an Adafruit Circuit Playground Express
Students will be using simple equipment to demonstrate the 3 laws of motion. They will be incorporating technology, math, and the scientific method to demonstrate what they know.
How old is Earth? How big is 1 million years compared to 1 billion years? Students will use three models to organize geologic time and practice cross multiplication to solve for a variable.
Students will build a paper marble run out of recycled paper which maximizes the time of travel. Students will then analyze the run with energy diagrams (LOL) and determine how much energy was lost.
This is a smaller part of a larger Digital Citizenship Unit. Students will spend time understanding the concept of a Digital Footprint and the long term consequences of a negative Digital Footprint
This lesson is an activity to show how projectile motion and many other motions in nature fallow a parabolic curve. Students will manipulate that knowledge and analyze data using small play tanks to
Students will compare and contrast homes and technology from 50 years ago to the present day. Students will engineer a SMART home gadget that can be implemented in to the SMART homes of the future.
Students will discover the many different facets of building a business including product research, marketing, finances, cost and profit analysis, product design and more.
Students will use the engineering design process to complete 3 challenges. Each challenge gathers data and collects their engineering changes necessary to complete the challenge.
Engage students with competitive activities. Students will be predicting measurements, collecting data, and determining the difference between the estimation and the actual. Students will create la