This STEM lesson focuses on technology and engineering. It was written for 6th through 8th grade, but it can be adjusted to fit other grades. It was made for groups of 3-4, it could be used for a
Students use Sphero Robots to create chariots that race in the classroom. Students utilize social studies, science, technology and engineering to complete this project. Links to resources are included
This is a phenomena-based lesson where students will create a model to demonstrate the earth’s rotation during each season to investigate the change in light during the seasons. Links to resources are
This is a four-part lesson that will guide students in groups to create a trackless dark ride. A dark ride is a ride where engineers utilize characters, scenes, and music to tell a story to the rider
This is a four-part lesson that will guide students in groups to create a trackless dark ride. A dark ride is a ride where engineers utilize characters, scenes, and music to tell a story to the rider
This is a four-part lesson that will guide students in groups to create a trackless dark ride. A dark ride is a ride where engineers utilize characters, scenes, and music to tell a story to the rider
This is a four-part lesson that will guide students in groups to create a trackless dark ride. A dark ride is a ride where engineers utilize characters, scenes, and music to tell a story to the rider
Students will create an Operation Style Game using the Makey Makey Kits and the coding program SCRATCH. Students will learn how to create circuits and use the Makey Makey Kits to complete circuits to
Students learn the history of rocketry, and the science behind rockets, and then design, build, and launch bottle rockets with compressed air and water.
The challenge is for students to send a secret Morse Code message. This lesson has three parts: learning about Morse Code, understanding how radios work, and programming a Micro:Bit to send Morse Code
This lesson is designed to have students investigate how objects, of different masses, will be affected when dropped to Earth. The lesson begins with a phenomena video - this video connects the idea
This is a continuation of lessons 1, 2 and 3. Students will test their cars for distance and speed. Students will add weight to the car and test for distance and speed again to determine if their car
This is a continuation of lesson 1 and 2. Students will learn about kinetic vs. potential energy and apply that knowledge to their car designs.
This lesson is a continuation of lesson 1. Students will learn about Newton's Laws of motion and apply those concepts to their car designs.
Students will use a kid friendly online CAD modeling program to create a car design. Students will then carve their car using floral wet foam, wheels and axels to race in the derby.
Students learn about passive solar energy and design and build a model of a passive solar house.
Students will develop a model of a city and have it be protected from "the clickers".
Use the Edison robots to tell a story from the perspective of an immigrant/emigrant moving through the US during the time period of 1700-to 1900 as it fits 5th grade Social Science Standards. Students
This lesson provides an overview of the differences between living and nonliving things. Students will be asked to compare and contrast living and nonliving things and describe the characteristics of
In Arizona, rain a major component of the water cycle, is a precious and vital. Students will gain an understanding of the three phase of watrer on the earth: solid, liquid and gas and the four stages
Explore the design world of American architect Frank Lloyd Wright. Students will gain an understanding of Frank Llyod Wright's organic design philosophy and view a variety of his architectural designs
This unit will pair the popular game of Minecraft with the United Nations Sustainable Development Goals. Throughout the unit, you will be introduced to the SDG principles and renewable/non renewable
This unit will pair the popular game of Minecraft with the United Nations Sustainable Development Goals. Throughout the unit, you will be introduced to the SDG principles and design process where you
The "I've Got your Six! Programming Sensors for the Blind Community" is an empathy based project that teaches students to program electronic circuits. It is designed for the beginner in mind to walk
Featured Lesson Plans
Check out these notable lesson plans.
Animal Extinction: Lesson 7
This is lesson 7 of the Life Science Unit. Students explore a variety of learning experiences. There are 2 objectives. #1 Objective: I can create a mixed-media art piece with a message for the world
Animal Adaptations: Lesson 6
This is lesson 6 of the Life Science Unit. Students engage in various learning opportunities. #1 Objective: I can count and graph camouflage animals. #2 Objective: I can camouflage a butterfly. #3
Animal Life Cycles: Lesson 5
This is lesson 5 of the Life Science Unit. Students describe the life cycle of a chosen animal through photography or stop animation. This engaging lesson includes optional fiction read-alouds