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Introduction to Measurement: LEGO Creatures
by Michael Amato
This activity is designed to give students an introductory lesson into measurement. Students will pick out a LEGO creature, measure the creature, then use 3D design software like TinkerCAD to design an environment for their LEGO creature that fits the creature’s measurements.
Lesson Plan Link/URL
https://docs.google.com/presentation/d/162h41AQjL3PkHMGLGvKeOIJftgeaOgTP/edit?u…Related Content
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Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Coding and flying drones what a match! Students will have the chance to experiment with flying a drone in a simulator. The lesson includes 4 missions incorporating forces of flight acting on a drone.
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Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
This week-long experience teaches students about the computer science and robotics behind NASA's Mars Rover program using Ozobots as Mars Rovers. Students will first build background on the history of
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Grades:
4th Grade, 5th Grade, 6th Grade
Students will use Tinkercad's website to create a 3D box and lid. I provide step-by-step Google Slides on how students create this project, share videos of the directions, and additional resources for