Introduction to Measurement: LEGO Creatures
by Michael Amato
This activity is designed to give students an introductory lesson into measurement. Students will pick out a LEGO creature, measure the creature, then use 3D design software like TinkerCAD to design an environment for their LEGO creature that fits the creature’s measurements.
Lesson Plan Link/URL
https://docs.google.com/presentation/d/162h41AQjL3PkHMGLGvKeOIJftgeaOgTP/edit?u…Related Content
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Coding and flying drones what a match! Students will have the chance to experiment with flying a drone in a simulator. The lesson includes 4 missions incorporating forces of flight acting on a drone.
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
On the second day students use more complex coding, the built in camera for taking pictures and experience FPV. It has 3 missions total in this lesson. This lesson also uses yaw to keep the camera
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
Students will use the materials provided to engineer a vehicle that is powered by a robot and deliver a treat to a chose location. Students will use the robots you have, I use Sphero and Edison robots