
Students will dive into the world of three-dimensional structures, shapes, and basic engineering principles through this hands-on lesson using Magna Tiles.

Students will create a community city by applying the concepts of area and perimeter using geometry shapes. This hands-on lesson incorporates the engineering design process and gives students an

This lesson is about exploring Arizona's state bird, the cactus wren, that lives in the desert, has special body parts and behaviors that help it survive in its harsh environment. Students will learn

In this lesson, students will research information to describe climates in different regions of the world. Then students will design a prototype of different tools used in understanding climate.

In this unit students will observe how elements within a system changes over time, generating patterns and trends that affect the ecosystem of bees. Students will use Stock-Flow Maps to show the

Students read The 3 Little Javelinas and experiment with making adobe bricks dwellings. Students analyze temperature data and describe benefits and drawbacks to using adobe.

This lesson is for 2nd-5th grade students. It covers a range of AZ science standards and connects to math, reading, and social studies concepts. It also incorporates STEAM hands on activities to

Students will learn about the community in Yuma, AZ. We will read Roxaboxen and talk about the theme, Community. Students will use the design process to create a model and pitch it for a new park

Students will go through the engineering design process to come up with a product that will solve a real life problem. By the end of the unit, students will design their product, make their product

A Makerspace experience for the Holidays! (Part 2) Students are invited to launch their very own startup business just in time for the holidays! In your Makerspace group, invite students to brand

A Makerspace experience for the Holidays! Students are invited to launch their very own startup business just in time for the holidays! In your Makerspace group, invite students to brand, create a

Treehouse Design
Students will research, design and build a treehouse using the engineering design process. They will practice budgeting by pretending to have $100 to spend by using a supply budget sheet. Students

Space Case Chapters 1-7
This is the 2nd set of 4 lesson plans that correlate with the novel "Space Case" by Stuart Gibbs. This is a literature-inspired project base learning opportunity. The lessons include straw rockets

Students design getaway vehicles for the Grinch, applying STEM concepts. Math, creativity, and teamwork merge in this engaging lesson inspired by Dr. Seuss.

Students will learn about Newton's Third Law of Motion and practice this law by using the engineering design process to create a paper jet engine using a balloon.

This is the first of four lessons based on the novel Space Case by Stuart Gibbs. This lesson will help create equitable background knowledge for the literature-infused project-based learning project

Use the fun book, The 12 Sleighs of Christmas by Sherri Duskey Rinker to teach the Engineering Design Process during the holidays. Walk through the steps of the Engineering Design Process while

Students will create flying helicopter models to change the movement and motion by changing different variables. Changing the movement of an object requires a net force to act upon it. This lesson

This lesson is designed for students to conduct research in teams to create the best catapult that can launch a mini dog bone the farthest. Students use the engineering design process to create their

Using the engineering design process, students will identify a structural or spatial problem on their school campus and then plan, design, evaluate and redesign a structural and spatial solution while

Students will use an understanding of the sun as an energy and heat source to design a device to direct the sun's heat to aid with growing plants. The students will go through the 5 E's and the

Today students will continue their studies of simple block programming with the use of the Edison robot. Students will start using the barcode and then transition into block coding using Edscratch

This is the culminating activity of the 8 part lesson series on simple machines. Students will put together everything they have learned about each individual simple machine to create a complex chain

In this lesson students will: Identify screws in our world; Discuss how screws make work easier; Plan and construct an Archimedes Screw Provide and receive feedback through peer critiques