
Students will learn about the light sensor on the Circuit Playground Express and how it can be used as an automatic switch to turn a device on or off. They will learn about the thermometer sensor on

This is a hands-on, collaborative lesson that allows the students to include art and presentation skills in the project. The students research various aspects of a selected planet and then presents

This unit will pair the popular game of Minecraft with the United Nations Sustainable Development Goals to develop a safe community for refugees and countries in crisis. Throughout the unit, you will

Students are expected to design the interior of a tiny house for a client who wants to maximize their small space but not skimp on style and functionality.

Students will discover the different facets of building a business including product and market research, marketing, cost and profit analysis, product design and more.

Students will discover the many different facets of building a business including product research, marketing, finances, cost and profit analysis, product design and more.

This engaging lesson introduces students to EdScratch! Students will learn to use blocks, transfer programs to Edison, understand warning messages, and understand input parameters. Two challenges are

Introduction to Edison Robots
This outstanding lesson guides students through an introduction to Edison Robots. Students will learn the basic features and sensors while exploring barcode programs. The slideshow and a custom

In this outstanding lesson, students will explore circuitry through working collaboratively to build a working floor piano out of simple materials. Students explore the engineering design process by

Students explore how circuitry works with a hands-on lesson where they design and build their own working pressure plate. The use of a MakeyMakey is incorporated with helpful video resources and

This is the 2nd lesson that walks learners through the process of developing apps with MIT App Inventor. Students will create a detailed plan for an app that solves a problem, followed by learning to

This is the 1st lesson in a series of 2 where students are guided through an introduction to designing apps with MIT App Inventor. Students will brainstorm ideas for their own apps, follow tutorials

Students will be introduced to the concept of agrivoltaics: what it is, why it's important, how it works.

In this hands-on lesson, students will be challenged to complete an obstacle course with a Sphero/RVR/Edison through coding. Students will be given a task list to complete and will be timed. Math

As an intro to Thermal Energy, students are challenged to create a warmer that will keep my coffee warm. Students project will be tested in class, data will be collected, compared, and graphed.

This two-part lesson models STEM instruction in the context of an ELD classroom. In this lesson (part 2), students pose a research question about clouds, weather, and/or climate, and address it with

This two-part lesson models STEM instruction in the context of an ELD classroom. In part 1 (this lesson), the goal is to promote scientific academic discourse in an ELD classroom. Students use a

With this introductory lesson on Newton's Laws, student will have the opportunity to understand and explain Newton's 3 laws through a hands-on experience. This is an excellent way to introduce physics

This lesson give emphasis on the systems A and B of the chemical reaction that represent the reactants and products. This also focuses on investigating not just the system involved in the chemical

This STEM lesson focuses on technology and engineering. It was written for 6th through 8th grade, but it can be adjusted to fit other grades. It was made for groups of 3-4, it could be used for a

This unit will pair the popular game of Minecraft with the United Nations Sustainable Development Goals. Throughout the unit, you will be introduced to the SDG principles and renewable/non renewable

This unit will pair the popular game of Minecraft with the United Nations Sustainable Development Goals. Throughout the unit, you will be introduced to the SDG principles and design process where you

The "I've Got your Six! Programming Sensors for the Blind Community" is an empathy based project that teaches students to program electronic circuits. It is designed for the beginner in mind to walk

This lesson is lesson 3 of 4 so it is designed to be used in conjunction with the two previous lessons. The students will continue using their newly acquired drone flying skills with both DroneBlocks