This thematic unit has four lessons which will introduce students to phenomena we encounter in the real world. Students will learn about high interest phenomenon’s through hands-on investigations
This thematic unit has four lessons which will introduce students to phenomena we encounter in the real world. Students will learn about high interest phenomenon’s through hands-on investigations
This lesson uses a diagram of a football being punted to demonstrate the forces of motion and the transfer of energy. Students are then challenged to apply what they learned to engineer a mechanical
Have you ever wondered what the real reason was as to why Galaga was such a popular arcade game? Look no further this lesson has you covered. Students will create their very own modern version of
MS MakeCode is the perfect stepping stone into the world of Scratch. Students will be able to create a working video game in one class period. As we all know classic video games were not built over
It can be challenging to sort through the various robot options out in the market for educators. This lesson is for educators who have used robots or are new to using robots. The intention is to use
Students read the story "Just a Second" to introduce students to geologic time. Next, they are given an activity to understand how long is 4.6 billion years. Then students complete a lab that allows
Students will explore mathematical rules for combining fractions with unlike denominators by modeling equivalent resistance calculations for resistors wired in parallel electrical circuits. Using a
This lesson will help students learn how to code on micro:bits and create on this mini coding board. Students do not need the physical micro:bit to complete this lesson. On the website, there is a
Students will learn about kinetic and potential energy and how energy transfers. They will use that knowledge in order to collaborate with peers to create a roller coaster that will demonstrate this
Students studying 18th century portraits and way of life for diverse people in the founding era will use AI photo generators to create portraits of themselves. They will use the generation of their
This lesson is a follow up of lesson 1 of 2. Students will extend the focus of their cause by creating a logo and swag to be presented at an "EXPO" held at your school.
This lesson can be applied to multiple content areas. Following a discussion about what a cause is and looking at examples, students will work in groups to create a name, mission statement, and vision
Get ready to engage with some hands-on activities that will illustrate the mechanics of calculating both kinetic and potential energy and unravel the equations for these essential parts of physics.
This lesson begins the students' adventures into the wide world of drones. The lesson starts by exploring how drones (UAVs) are used in different fields. This lesson helps to gauge interest in
The lesson plan goes beyond the conventional boundaries of art and science, highlighting the interdisciplinary nature of these fields. Students will discover the synergies between art (A) and STEM
This lesson pairs STEM with the book -Percy Jackson and the Olympians: The Lightning Thief. Students will discuss characters, their relationships to the Greek Gods, the importance of the Greek Gods
Students engage in the Engineering Design Process and e-textiles by creating a light-up felt sugar skull.
In this geometry/coding lesson, students embark on an exciting journey with Elsa and Anna from Frozen using Code.org. The lesson introduces fundamental coding concepts through interactive puzzles and
Students learn about abstract art and engineering design techniques. Students put them to use by creating a cardboard abstract likeness of themselves. They also use video to record their presentation
This lesson is called shape sculpture and the students will fashion a sculpture out of celluclay. Initially the students will create a 2D drawing of a cake design (or cupcake or doughnut depending on
In this lesson students will use the Engineering Design Process to create a working foosball table. Students will also code a Micro:bit that they will use to keep score between the two teams.