
This is a multi-day engineering design project. I use this for 2 weeks, a total of ten 50-minute periods. Students will research and design a dog house, creating a 3D model in a web-based computer

Students will learn and recall about the different parts and components of an Adafruit Circuit Playground Express. Students will be able to program an Adafruit Circuit Playground Express

This lesson is designed around competition. Competition is a driving force behind natural selection. If something can survive to reproduce, the traits are passed on. Students will be completing

Part one of a four part project exploring the movement of the brain upon impact in everyday activities. This lesson uses Pocketlab Voyager sensors to analyze brain movement in high impact activities

Involving themes of biology, ecology, and conservation, this engineering lesson introduces students to the behavior of immersed bodies within the realm of fluid mechanics. Utilizing the phenomena of

In this lesson plan, students will be able to investigate battery cells as they construct their own simple batteries: They will know that batteries are a common store of energy for many devices that

Students will be able to collaboratively build, and program a simple robot using Lego Spike Prime kits. Students will demonstrate basic skills in robotics and coding by successfully constructing their

By the end of this lesson, students will understand the unique adaptations of desert tortoises and the importance of conserving their habitat. Students also engineer a habitat for the desert tortoise.

Today students will continue their studies of simple block programming with the use of the Edison robot. Students will start using the barcode and then transition into block coding using Edscratch



This is a junior high lesson on plant grafting that can be done in a classroom setting or with an after-school club such as botany. This lesson can be easily modified for any grade level. In this

Students will use Tinkercad's 3D Modeling tool to plan and design the layout for a school garden.

Using the Sphero Bolts/Sparks to joust as a Medieval Knight. Students will understand the basics of Sphero Bolt and its programming environment.

This lesson includes academic areas for ELA, math, and coding. The lessons are completed with students in small groups effectively using their collaboration skills to completed the assingments and

This lesson teaches students what coding actually is and how it enables us to program robots to do specific tasks. Using a simulated coding activity, students will begin to understand how coding works

This lesson is an introduction to the Edison Robots and how they work with barcodes for coding. This lesson will give students the opportunity to become familar with the parts of the Edison as well as

This is an introduction to coding and computer science by way of making and design, using the revolutionary new micro:bit microcontroller board. The bootcamp lesson is designed to help everyone

This unit will pair the popular game of Minecraft with the United Nations Sustainable Development Goals to develop a safe community for refugees and countries in crisis. Throughout the unit, you will

Students will level up from player to designer to earn their publishing license... all through play! They will become experts in repairing, creating and publishing video games using the Gamestar

This lesson uses the knowledge of circuits (lessons 1 and 2) to make a battery-powered car. We used a tutorial from Tinkercad and designed our own body of a car. Then, I printed their cars. They

This lesson shows how to make an electric car using a small motor and battery. Students created a car, attached a battery and on/off switch, and collected data. The data collection sheet is included

This lesson is an introduction to circuits. It teaches about what is a circuit and then applies what they learned in a variety of ways through centers. Then, they will apply what they learned about

Students will create a Google slideshow presentation to document their progress through the engineering design process, which includes: researching the science of sound, then creating an instrument